AI Insights · Timothy · April 2024
Top 5 Disney Games on iOS in Mexico: Q1 2024 Performance
Discover how the top 5 Disney games performed on iOS in Mexico during Q1 2024, with insights into their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Disney games on the iOS platform in Mexico showed varied performance across key metrics such as weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at approximately $22.9K in the first week of January and peaking at $22.7K in mid-February. Weekly downloads saw a gradual decline from 3.3K to around 2K by late February, followed by a slight recovery to 2.6K at the end of March. Active users remained relatively stable, fluctuating between 13.5K and 15.7K throughout the quarter.
Disney Emoji Blitz Game by Jam City, Inc. had a notable peak in weekly revenue of $7.3K at both the start of January and the end of February. Downloads reached their highest at 6.5K in mid-January but dropped significantly to just over 300 in early March, before rising to 1.6K by the end of the quarter. Active users peaked at 8.7K in mid-January and showed a slight decline to around 5.6K by the end of March.
Star Wars™: Galaxy of Heroes from Electronic Arts saw a peak in weekly revenue at $8.1K by the end of February. Downloads remained low throughout the quarter, peaking at 442 in the last week of March. Active users showed a stable trend, generally hovering around 9K to 10K, with a slight increase to nearly 10K towards the end of March.
MARVEL SNAP by Nuverse had its highest revenue of $9.3K in the first week of January, with a notable peak again at $6.7K in the first week of March. Downloads were relatively stable, ranging from 300 to 600 weekly, with a peak of 626 in mid-March. Active users remained consistent, fluctuating around 5.5K to 6.6K, with a slight dip to 5.7K by the end of March.
The Simpsons™: Tapped Out, also from Electronic Arts, showed a steady performance in weekly revenue, peaking at $2.5K in mid-March. Downloads were consistent, starting at 1.7K in early January and peaking at 1.8K at the end of March. Active users remained stable, fluctuating between 11.4K and 12.7K throughout the quarter.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.